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1. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Charles Edisson wrote: Tub Chil wrote: Besides obvious advantages of Minmatar, they always had a stealth advantage of not being penalized by using highest damage ammo on autocannons. Hail was the only "fair" one tbh. so now when you "fixed"...
- by Maxsim Goratiev - at 2011.11.28 22:09:00
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2. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Tub Chil wrote: Besides obvious advantages of Minmatar, they always had a stealth advantage of not being penalized by using highest damage ammo on autocannons. Hail was the only "fair" one tbh. so now when you "fixed" it, why does void still h...
- by Maxsim Goratiev - at 2011.11.28 19:19:00
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3. Worried about 29/11 release - in Test Server Feedback [original thread]
If ccp does not abandon these features but continues to work on them later, I am all for releasing what they have, changes to hybrids did not sort everything, but now hybrids are workable and t2 drones modules are sweet, as well as many UI improve...
- by Maxsim Goratiev - at 2011.11.28 01:22:00
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4. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Naomi Knight wrote: Daedalus Arcova wrote: Ganthrithor wrote: Noone snipes anymore. Its all mid range (50-100km) fights for the most part. Nobody snipes because of the scanning and warp-to mechanics. It's precisely because the range ...
- by Maxsim Goratiev - at 2011.11.27 14:49:00
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5. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
the solution is simple: let's extend locking range and warp-to range. That's makes the battlefield bigger, that's only fun. I can easily set up my Rokh to hit at 280 km, and that's not even all lvl 5's. Gun's optimal exceeding your locking range i...
- by Maxsim Goratiev - at 2011.11.26 11:40:00
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6. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Daedalus Arcova wrote: Seems a bit odd that the Proteus is only marginally faster than the Tengu, and significantly slower than the Legion (which in turn, is not much slower than a Loki). It's not like the Amarr are renowned for their mobilit...
- by Maxsim Goratiev - at 2011.11.26 02:36:00
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7. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
thoth rothschild wrote: Drones are terrible for pvp *Cough* *Cough* Domi pilot <<<
- by Maxsim Goratiev - at 2011.11.24 23:54:00
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8. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
David Xavier wrote: Pinky Denmark wrote: Dominix doesn't need to change anything - especially not for a tank bonus lol Most other gallente ships might need a few tweaks, but they are NOT as bad as people make them. They just have to be flown...
- by Maxsim Goratiev - at 2011.11.23 15:49:00
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9. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Zarak1 Kenpach1 wrote: if you are gallente, why on earth would you consider using something other than a drone boat for missions? infinite ammo... i'm with the guy calling you out for derailment Every time i have to do the following highly e...
- by Maxsim Goratiev - at 2011.11.21 23:24:00
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10. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Kaylyis wrote: I was asking if gallente ships can be rendered cap stable fitted MWDs, because if they CAN there is no sane reason to give them the suggested speed boost to MWD velocity. Addressing the idea of getting a blaster boat into engage...
- by Maxsim Goratiev - at 2011.11.21 21:20:00
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11. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Kaylyis wrote: But as far as I was thinking, you can active rep, or you can MWD, I don't thinks gall ships can do both for very long. 600 cap every what, ten seconds if a pretty ferocious rate for MWD. even once you knock it down to 450/10 sec...
- by Maxsim Goratiev - at 2011.11.21 18:41:00
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12. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Ok, so here everybody is screaming about hybridss lacking damage projection. Others argue that it's balanced. Meanwhile I am very surprised nobody noticed that Null is messed up . Think about it: Vast majority of effective weapons range for laser...
- by Maxsim Goratiev - at 2011.11.21 00:45:00
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13. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Pinky Denmark wrote: Believe me you can easily fit a nice Hyperion, however it's' obviously not designed to fit the biggest guns, mwd, 1-2 heavy cap boosters and dual reps without any fitting mods... It's called balance and all the Hyperion nee...
- by Maxsim Goratiev - at 2011.11.20 01:54:00
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14. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Zarak1 Kenpach1 wrote: most t1 platforms for the race cant tank nearly as well as the other three races Maelstrom has the most powerful tank of all t1 subcaps. Of all races.
- by Maxsim Goratiev - at 2011.11.19 15:59:00
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15. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Maxsim Goratiev wrote: ok, CCP, you still have not fixed the fact that all the ships with armor tanking bonuces cannot usethe bonus you gave them, because they cannot fit a full rack of guns, reppers, MWD, and boosters, unless you are fitting e...
- by Maxsim Goratiev - at 2011.11.19 05:25:00
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16. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
ok, CCP, you still have not fixed the fact that all the ships with armor tanking bonuces cannot usethe bonus you gave them, because they cannot fit a full rack of guns, reppers, MWD, and boosters, unless you are fitting electron blaster on them (w...
- by Maxsim Goratiev - at 2011.11.19 05:07:00
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17. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
replying to the topic: The drone upgrades are very good, but their cpu consumption makes them near-unfittable on ishtar. Drone link augmentor is fine, but the omnidirectional track. link should have it's cpu lowered. Also, their requirements are ...
- by Maxsim Goratiev - at 2011.11.15 23:27:00
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18. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
thoth rothschild wrote: Minmatar ships outperform blasters in their natural habitat, This is the problem. I find this most insulting to me as a Gallentean. After al lthe trouble with limited range, ammo, fitting and cap, when I have the targ...
- by Maxsim Goratiev - at 2011.11.15 23:19:00
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19. WHile you are at it, Please REMOVE Sensor booster LIghtshow - in Test Server Feedback [original thread]
bump
- by Maxsim Goratiev - at 2011.11.15 23:04:00
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20. Problem With New Cyno Effect - in Test Server Feedback [original thread]
Gabriel Ravenor wrote: Bump for truth! I support such initiative. A masssvie blob jumping in will look like a cristmas show
- by Maxsim Goratiev - at 2011.11.15 16:20:00
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